Always good to see more Godot entries!
I like the minimalist art style, but I think I might not be the correct target group.
To me, it feels frustrating and slow to engage and kill (most often it feels like I can’t) the enemies. It’s unwieldy and despite unlocking helpful sounding power-ups, I don’t see an increase in my ability, and therefore, enjoyment of the “quest”. The fire wizards definitely feel overpowered & tanky too.
I am also aware you had to cut some further parts of the idea, but the final product does not seem to relate to the theme all that much.
I love that you made a game about an underrepresented folk-story, though!
Thanks for making this entry, and I hope to see many more Godot entries from you in future!