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Cool little pinball experience.

Did you actually make the backend to be able to have a working Leaderboard? Or is it just random? I'd be curious to know how you made it, I'd like to integrate something like that in one of my game.

At first, I didn't notice the scale of the ball changing, would be nice if there was power ups or some sort of events when you light up certain lights that could make you bigger, or like a multi ball or something like that.

But overall, I like the experience, the music was chill, the sfx are nice, the camera movement really nice, it's a nice little game!

Thanks! Yes it is a working leaderboard. It is made using Unity's newer leaderboard service that is a part of UGS (Unity Gaming Services). I think it is still technically in beta but is usable now. Honestly they made it verry easy to setup a leaderboard - here are the docs - https://docs.unity.com/ugs/en-us/manual/leaderboards/manual/leaderboards . I was going to post a little how to video one of these days, I'll let you know if I do. The way it is setup now the data goes directly to the leaderboard from the game using their API. But a better recommended way is to send it to Unity's Cloud Code to do some checks on the data then send it to the leaderboard from there (to help with cheat prevention).