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Oh two more things I forgot. There are a couple options you aren't able to say due to charisma. First when meeting the twins and Matthew, and then second if you attempt to blackmail Barthold. The other thing, if you do not blackmail Barthold and only say, "you forgot my keys" the game presents this screen:

```

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/script.rpy", line 1372, in script

    jump ch1_first_home

ScriptError: could not find label 'ch1_first_home'.

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/script.rpy", line 1372, in script

    jump ch1_first_home

  File "D:\Itch\bound-by-fate\BoundbyFate-1.0-pc\renpy\ast.py", line 1992, in execute

    rv = renpy.game.script.lookup(target)

  File "D:\Itch\bound-by-fate\BoundbyFate-1.0-pc\renpy\script.py", line 1013, in lookup

    raise ScriptError("could not find label '%s'." % str(original))

ScriptError: could not find label 'ch1_first_home'.

Windows-10-10.0.22621 AMD64

Ren'Py 8.1.3.23091805

Bound by Fate 1.0

Sun Dec  3 19:02:58 2023

```

(+1)

Hi orangebanana3217, thank you so much for taking the time to reply! I really appreciate it! 

  • Sorry to hear about the error occurring, I'll fix that immediately with the next update.
  • I checked and there's a way to get the required charisma levels for the scenarios you described, best of luck! 
  • The wooden bars are meant to be a frame for a point-of-view scene, but duly noted that it looks a bit weird. 

Thanks again! Let me know if you want anything particular in the next update.