Hey there! Just wanted to say that your game isn't that bad, it's got a nice level of challenge to it and has potential!
That being said, I do have some suggestions to run by you:
1.) Perhaps incorporate a dodge or block mechanic for the game? It would be nice to have if someone is cut off from an exit has to fight their way through an area.
2.) Maybe when you get knocked down, you pushed back a bit in order to give the player a chance to recover? That being mentioned, maybe have a QTE so you can recover before you get grabbed?
3.) A nice touch to the UI: Icons showing equipment status; showing either or not any worn equipment is close to breaking.
4.) For the home, maybe have a crafting system to create makeshift weapons/armor or even items to use in the field.
5.) I was thinking that if another baddie closed in when you were already grabbed that they would attempt to either to overpower you or perhaps would strip down a random article of clothing.
Just some things I thought of after I played it a bit, hopefully it gives you some ideas! Take care! :)