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Thanks for playing and feedback!

Currently the only place to find my "progress reports" is Twitter/X, where I post reports weekly (as long as I have something to report). The reports are only in Japanese so far but I will include English version for the future reports.

The boss's targeting is one of the issues I could not solve before the Jam's deadline. My idea is to let him avoid a TF'd adventurer if there is an available human target. I will save the "force TF'd adventurers to use MP attacks" idea for later.

Sounds great! Just beat the game today, and I had a great time! One other idea for the future: You could have retired adventurers/monsters hang around in the tavern, either prioritized by level or chosen by the player if they feel someone contributed significantly to the game. 

Good luck with development! I'm excited for the next update ^^