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First and foremost: I like this game, its art and its idea about the two religions which balance each other out. This already resulted in very nice screens and situations so far.

However, one major thing got me interested: Amy, our main character, incorperates an "us" (the player) as an artificial intelligence based on past memories before the "inflection" event into her mind. So, she has her own persona but carries you ("us") around and interacts with it. The game starts with how she explains the current state of events to you and jumps with you right into the developing story as her new partner somehow.

What made me really curious: Why bother doing so (having an artificial intelligence of the past in her mind) in the first place?

I hope this gets explained later in game.

Yes, I'm planning to go into that a bit later, but it's not a big revelation or plot-point. The Spirit Guides are trained on people with exceptional skills... like us, the player... and that's just really helpful to have when solving cases.  ** Mild Spoiler ** BUT that's just the general explanation for why the FBI uses Spirit Guides... Amy's spirit guide is special for some other reason that will be revealed later.