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(+4)(-47)

As a person over thirty, nothing takes me out of these "found footage" horror games quite like when a project pretends that the SNES could run a game that had Playstation 1 graphics. Why? What do you gain by getting a detail this significant wrong by a whole console generation? 

Yes, the SNES had Mode 7 graphics which allowed for some limited 3D effects, including scaling and rotation of sprites, and later on, the SuperFX chip, which allowed for a small number of flatshaded polygons. It absolutely did not have bloom, 3D shadows... no lighting of any sort, really. 

The most it ever got used for was flat 2D maps viewed from a 3D angle like in Chrono Trigger, or flat-shaded full 3D games leveraging the Super FX chip like Starfox.

You would never, ever see a SNES game with fully-textured 3D models like this. That's a PS1 thing. The N64 would later add gourad shading and texture interpolation. Then the PS2 tied it all together with larger texture sizes and better lighting and interpolation. At some point, Doom 3 on PC introduced the concept of normal maps, and from then on graphics were basically a solved problem, and the console wars became mostly all about optimization, middleware, content, and more powerful hardware, rather than any visible innovation in graphics display techniques.

Not everybody is old enough to remember this history, but googling it is not hard.

Seriously, why not just call it a Playstation game!? I get that older technology = scarier, but you can get in that general ball park without committing to full-on anachronism. I feel like I was just watching a movie and I saw a Roman centurion wearing a wristwatch.

(+14)(-1)

This isn't supposed to be an SNES game. "spiritual successor to the unreleased Super Nintendo game Basilisk". Nowhere does it say this specifically is supposed to be one.

Not sure if maybe you just left a review on the wrong game or not, but the "SNES" game is over here. I think it's better to leave your review there instead, since it's not related to this specific game at all.

(10 edits) (+2)(-34)

Wait, so the "unreleased super nintendo game" wasn't part of the "found game" lore? That is to say, the idea of Basilisk being a game that was started and then not released isn't a part of the backstory they made up for Basilisk 2000?

I'm so confused. I thought the core concept of Basilisk 2000 is a haunted rom of an unfinished game that we, the players, are picking through to get spooped by the ghost or whatever. I thought the text description of the game on this site was ARG-style backstory. 

I guess you're telling me it's meant to be literal? Basilisk 2000 is sincerely meant to be a "spiritual successor" to a game that never came out in the first place? What does that even mean?

Edit: No, wait. Now that I've read the description of the original Basilisk, I can see that it actually is what I thought the description of Basilisk 2000 was saying it was. I think the real problem is just that it says "snes" in the description. It's a red herring, and it's not supersceded by anything later on the page.

Granted, I read the description wrongly. That much is clear. But even re-reading it now, it comes across as really vague. It's not always clear whether the phrase "the game" refers Basilisk or Basilisk 2000. I came along (and hadn't previously heard of either game) and thought Basilisk 2000 was purporting itself to be a Unity wrapper for Basilisk.

It's just a big linguistic mess of a description. There's two real games about two fake games, and they drop a phrase like "the game," apparently trying to compare the new real game to the old real game couched in a framing device of describing how the new fake game relates to the old fake game??? and now I've gone cross-eyed.

Deleted 198 days ago
(+8)

I dont really know if your compensating for something or your just bored but its clear you have to much time on your hands and it's a 2 dollar game get over it you're over 30 years old Christ

(+2)

Are you being this dense on purpose? Clearly this is a sequel to a game kira created that was vaguely styled like the early 3d of the SNES, in the fiction of the game this was supposed to have been released around 2000 (hence the fucking name, dipshit) 

(+5)(-1)

He NEVER said it was a SNES game.

He said that this is a "SPIRITUAL SUCCESOR" to a SNES game.

It does not need to be made for the same console as the original,

just like doom eternal does not need to be made for the DOS system.

Like a sequel,

it improves by upgrades to hardware,

which is realistic.

Games in the real world evolve with the hardware.

So lets all chill out,

kay?

(+5)

As a person over thirty, this person does not represent our generation's point of view. Great game.

(+5)

you'd think a person over thirty would have basic reading comprehension skills