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(+1)

The atmosphere is good. I think the scene can be darker. It is too easy to just run through most enemies and reach next room. A darker scene would make that much more difficult. 

The combat is not rewarding enough, adding hit pause and knock back on hit would improve the combat feeling. It would be nice if enemies drop some potions or other stuffs.

The third weapon is a little weird. Feels like it hit twice but only hit only once. I think it would be better to make the prepare attack animation less impactful.

Thanks for the great feedback! We'll definitely take yours into consideration when continueing the project!