I thought that purposefully using the dialogues as stun windows where cops could catch you was an interesting way of expressing the vulnerability of the act. However, I think it would have been better to put fewer cops, but make them more imposing and threatening if you get caught. As the game currently is, you can just clear the map of police first, and then move on. It seems like this is intended to be more of a stealth game, so I think that would be more fitting.