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(1 edit) (+1)

Love this one!  Definitely appreciate the detail, I'm curious how you handled texturing for a potentially infiinite set of meshes xD.  And great job with the gameplay, it's very satisfying.

One thing that I might have missed in the tutorial was it took me a moment to realize you could only slice "upward," but think that one's on me.

Honestly, the only fruitstrating thing about it for me was that it acted pretty screwy messing with my screen resolutions and such, and sometimes it didn't seem to detect properly, like the mouse position was off and couldn't click thus.  I have one ultrawide and one regular, but either way after I went from, say, the tutorial to the menu/game, it resized again.  

Ultimately, though, I could alt+enter and play it windowed mode and then it was more difficult to stop playing.  Great job!

Thank you for the feedback! I will see if I can test it on an ultrawide screen! Thank you for letting me know about this issue :)