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(+1)

Hey nice cohesive game I like the tiny animations when you charge the bow, I would apreciate if the player was stronger(like when you get on fire you could have some seconds to reach the well), the random generation is nice, good job.

(+1)

Thanks, never thought about the well being used like that. Because it’s a 20 second game I didn’t bother with player health and just built the time into the scoring, but it’s something that could still work to add more panic.