Thank you so much, it means a lot! Definitely some more balancing is needed! That card was actually 3 mana at some point, but at the start of the game, we dont have more than 2-3 mana wells, so it was misleading because you could have expected to gain some mana while the card makes you lose some.. so it’s more a middle game card, when you have a few wells but still needs mana. Having some constraint on the gold could be an idea indeed, I didn’t want to mix up resources because the cards represents the spells you launch, so Mana made more sense, but why not indeed, that could help balance the game a bit. Man I had the same feedback from my playtester about seeing the possible place of the cards, but I tried to implement that too late and during the crunch, I didn’t find a simple way to do it without breaking about everyhing so I gave up on that hint… But now I know how I could’ve done it, I’ll definitely add that when the jam is over! Thanks a lot for the feedback, I really appreciate it!