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Thank you so much for the playtest 1StepCloser!  I'm glad to hear the game ran well for you, and the upward movement is still a little tricky.  I can't decide if I want to make the roll movement manual or leave it automatic like it is now, but I think manual might help for the vertical parts.  I love the powerups idea, smokescreens would be awesome!  In multiplayer there is a missile pickup but I couldn't quite get the bot to use it (at least not in any way that would be fair) so they are removed when the game is set to one player.  The bot is super zippy, the high scores I think are about where I want them but I do want to try and get some sort of banding set up so people can have a fun challenge even if they are just learning the tracks and kinda getting started.  This is my first attempt at a racing style game so all of your suggestions and observations are greatly appreciated, I will keep at it :-)