Rate no. 17
Oh boi, I'm not going to sugarcoat anything as always...
The good stuff:
- Cool main menu
The stuff to improve:
- Font absolutely sucks, I cannot read it. It's fine titles and headers but should not be used for actual text.
- There are no sound effects or any juice/game feel really and that makes the game "feel" boring.
- Tutorials should not be just a wall of text, and should not explain the whole game.
- The rooms are procedually generated, but also really boring
- The lack of player interactivity makes the game boring, because it's more of a waiting game. You can fix this by adding more mechanics to the player. My suggestion would be an ability where you can reflect the enemy projectiles and deal damage to them.
- This is not how you should implement the theme. These are just words that don't have an impact on the game at all.
"Navigate through rooms to SCALE up your character and to reach the goal.
Overall, there's just a lot to improve, it's more of a prototype, now make it an actual game.