Rate no. 18
The good stuff:
- Really cool and unique way of using bouncy projectiles
- Player animations look cool
- Good variety in levels and enemies
The stuff to improve:
- The graphics is where your game lacks the most, the style is all over the place. The colors don't work well with others, the background is way too detailed while most of the other stuff is pixel art.
Some suggestions on how to improve graphics:
-- stick to one style
-- fix your colors by having a consistent theme, color palette etc.
-- give less focus to the background, it's the background overall. You can achieve this by adding less detail to it.
-- stay pixel consistent (pixel sizes are the same everywhere) IF you stay with pixel art. You can also do this with downscaling which is less work but can get messy really quickly.
-- (optional) add an outline to objects that you want your player to look at.
- Aiming and catching the scales is a bit too hard imo, mostly the catching part, which should be a bit more lenient (bigger hitbox maybe).
- Needs some extra juice/game feel (hitstop, screenshake, sprite flashes etc.)
Overall a really fun game that needs some work in graphics and game feel, but once you complete those, it's gonna have a lot of potential.