Cool idea, simple but effective! The elo system is a really nice touch! Is there real machine learning behind the bots (like NN, RL or anything like that?)
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I started with neural networks, but when I uploaded it to my server it didn't work (I assume it's an old CPU and didn't have the necessary instructions). So I went for something simpler, I used the standard deviation of the player's errors and a normal distribution for the launches; given the simplicity of the game, this is sufficient. Thank you for the comment!