Some tips if you are curious how I got these scores. Definitely some spoilers in here.
1. The game revolves around Inkwell. Your endgame should always have one, and you should protect it as best you can. If there are coins that I can only pick up in the inkwell slot, I skip them so that I don't later lose inkwell to a spot where I'm forced to pick up a coin.
2. Inkwell can be really dangerous when it's in "front". You have some advance warning based on where the exit is. The most dangerous is a door on an edge that points in the same direction as Inkwell. There are a few ways to cover this weakness:
- Paperclip across from the Inkwell. It's not pretty, but the 2 damage might save you.
- Glasses to the left/right of Inkwell. Same basic idea. This one "shifts" the weak spot from inkwell to glasses.
- Keys can shift the exit of the level from the inkwell side to the key side. Just "attack" a locked door with them and the door will open.
3. Otherwise, you have to pick up coins to score, so you're going to churn through a lot of trinkets. My next favorite "semi-stable" trinket that I try to keep alive for as long as possible, but eventually give up is Candelabra. Insane damage especially when paired with Inkwell. Generally speaking all of the trinkets that attack a lot of tiles are weaker without inkwell and much better with it. Now that I think about it, maybe one leak I have is getting rid of Candelabra before I have to. It might be worth skipping coins there too, hard to say.
4. Early game you want to get 3 gold coins as much as possible to try to find a few +HP eggs. A couple extra HP can definitely save your life later. The +4 point eggs are also good early game, when you don't have much threat on you. Eventually I stop getting eggs and only grab 2 gold/1 silver trinkets, which have very powerful stuff. Maybe in theory I could see going for eggs again when you have high max HP and low actual HP, to try to find a valentines egg to heal back up to full. But in practice I have not done this in my runs (yet?).
5. I find the 1 gold/2 silver trinkets pretty weak for their cost and weakly try to avoid them. Sometimes you have to pick them up.
6. Wasp's two big things are that sometimes you get +1 damage, and levels are small so enemies bunch up a lot. This makes what I said about ranged trinkets that hit a lot of squares even more true. Take Candelabra, Stapler etc. super highly, although it's hard to take them higher than I already do.
Here's a tier list: