As promissed, here is my feedback.
First of all, that is really a creative way of using the assets. You deserved the win.
Now to your gameplay. It is interesting, but it has some flaws:
- First of all, single player. But I think you have already mentioned, that you plan to add some npc ships, which would be nice. Maybe you could make a whole campaign later on were you could upgrade your ship or build it up with different parts. I'm directly thinking about the ships from kingdom hearts :D Btw. love that game series :D
- Next, the controls should be reconsidered, it is very hard to aim and hit something, especially if both players (or more) are moving around. Maybe changing to a mouse aim system (like many top down shooters use it) but with a limited rotation speed. For the controller you could just go for the right analog stick. Just ideas, could be bullshit too :D
- I'm not sure if the time was too short but there is no R attack (as it is described in the description), or am I missing something?
- You should map similar attack so the same buttons. Makes it easier to switch ships ;)
- Your map has a zoom issue when the players get too far from each other or close to the edges.
- Add an invisible wall to avoid flying over the void :D
So, that's it. I think your game has a lot of potential, but also needs some work. No idea if you are going to work on it, but it would be cool ;)