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If it weren't for the butter-slippery physics of this game, I would probably enjoy this a lot more. During the final level in particular, the fact that your movement is so slippery makes it WAY too easy to screw up. I know the level is supposed to be hard, with the giant hazards, the cloud puzzles, and the final chase, but the jump height, in combination with a lack of ability to see what's beneath you when you jump, makes it a lot more frustrating than it should be. Not to mention the size of those enemies, and having to do the jumps JUST right, especially with how fast the Thwomp comes down and how fast the Podoboo pops up and down.

(1 edit)

Alright