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Your game is well made, but feels a little static and up to chance. I didn't really feel like the rotten fruit was any harder to avoid than regular fruit, and it felt like both good and bad fruits spawned at complete random and their speed was given the same treatment. The art is very good, but it was hard to tell where the hitboxes were for the player and the fruit as sometimes I felt that I should've been able to avoid a bad fruit when I didn't. I think some progression would also help the game, as it felt like the pace of the game didn't change at all as I played which I think making it faster (spawn rate) would make it harder as time goes on, or you could scale it by the players score (more score = more difficulty). All in all you did well and I like your menu screen. I think one other thing you could improve upon would be adding some more animation to the player.