Changes in 0.03 – Gold
- -Dazza’s deceleration has been increased to prevent sliding
- -The Keg has been moved to a sperate layer and now cannot be hit by the player
- -Bar collider height has been lowered so that the player can shoot over the bar
- -Camera zoom function has been implemented
- -Numerous small patron tweaks have been made
- -Patrons now brake things on their way out
- -Patrons new de-spawn
- -New patrons now spawn with random colour shirts
- -Some extra sound effects have been added in
- -Furniture added to pub, textures to come in a feature update
- -Nailgun model has been added, textures to come in a feature update
- -Boss enemy now spawns other enemies
- -UI now has boss enemy health bar
- -Indicators appear showing the direction of incoming EMU’s
- -Added Gamepad support (Currently pause is slightly buggy and no UI to show controls)
- -Our screen has splash art!
- -Tutorials now work on WebGL, have been repositioned for readability, can be cancelled with Esc, and draw more visual attention.
- -Various cosmetic improvements for most UI.
- -Additional tutorials have been added to explain health, powerup and the new keg damage warning UI
- -Sprites now appear to acknowledge that the player has been rewarded for giving a patron a beer within the allotted timeframe.
- -Some additional sounds have been added, with more to come and backing track music.
- -Credits have been added for some team members!