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Are there any plans to make the route requirements less specific? I love this VN and I'm excited to see it continue, but I don't love that I had to look up how exactly to get Darrell's route (the one I was trying for in the first place). Maybe an invisible point system like other VNs do?

I don't have any concrete plans for how future routes will be accessed by players. As of now, Darrell has an invisible point system and Chester is the default. All that's certain is that future routes will be accessible at different junctions than the current Darrell/Chester junction.

Thanks for the feedback :3