This demo is REALLY dope and I especially loved the cinematics and concept of it all. The game got down to the 'shoot-em-up' style, and I'm all for it. I really liked how the inaccuracy of the blaster are as well. However, there were some minor things such as: Lasers going through mobs (no dmg), mobs getting stuck on doors, and just how repetitive it is (since the mobs only spawn at 2 directions).
It'd be cool if there was a type of loot system with health, speed/ armor boosters (aka drugs), and a variety of weapons we can use/ switch to. Sorta like the systems used in The Last of Us, RE, or Dead Space in making the game more immersive and fun. Even changing the speeds of the enemies and them sprinting at us could've been a nice detail.
Overall, a dope concept and hoping this project continues strong! Really appreciated
Thanks for the game,
- Kuya Sunset