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Great idea, but unfortunately I didn't find the core loop very fun. I think it's because the optimal way boiled down to just lead small groups of sheep, but that got tedious very quickly (esp. on lvl 3). Using the llamas to propel sheep on lvl 4 was great though.

Does the lvl loading work on wasm? I tried loading the example lvl, but it didn't do anything (the console was logging `file loaded` though).

Thanks for your honest feedback! Yes, the custom level loader works in Wasm, but I did not have the time to bake in proper error handling. I suggest using one of the main levels as base and modify it. For example level 4 https://github.com/Lommix/shepherds_quest/blob/master/assets/levels/4.level.ron

Each level has to end on ".level.ron"

Sorry, you were right, it works. I've used 'level.ron', but I must have messed up something else.

Good on you for having this feature, it's a cool addition.