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hey mind sharing how you made this drop shadow effect in godot? i tried doing with duplicating the sprite and setting the modulate but it doest seem right t_t

(+1)

duplicate the sprite, put it on a lower z index, offset it a bit, and set the modulate to pure black with alpha around 80 :)

hm yes thats how i do it but the shadows overlap each other and the rotation doest work and also doubles the draw calls, i wish viewports werent  so bad