Thanks for trying it out, and I'm glad you enjoyed it!
I had to cut a lot of content out because of time constraints (being able to use throwing and alternative weapons) so I needed to diversify the existing features, hence the different enemy types and unhealthy amount of ambushes!
I know about the bug, but I'm absolutely dumbstruck on what causes it, other than it only happens in the web build.
At least I hope you encountered it in the web build? :D