I'll start with the suggestion which is quite simple, adding a fog or something similar in front of the maximum view distance to hide the yellow void, sprinting sideways and backwards, and fly up more than once before hitting the ground.
As for the bugs oh boy there's a lot i found and it gets even worse once i look into the player.log but i only found that one latter so i won't talk about it.
- When the shot size gets above a certain value (i think is 0.06), it will stop being affected by the configs
SANDBOX BUGS
- Using 3 or more templates in the sandbox mode will make the tamed skunk girls disappear once you load that save file
- Using the bed will make you slide to the right until you use it again to get up or fall in the ground
- Using the bed has a random chance to kill the game fps until you close it and open again (the player.log says something about a typo)
- (Probably intentional) Voices doesn't play sometimes (I think is what happens when you turn on the option to disable animal sounds)
- (Probably intentional) The templates that i assume are from aerodynamics cannot be edited only the height and name (which is useless, the game loads it even if it doesn't have a name)
- Alot more that i classify as combos since it required a specific order of commands to activate and are really funny like double jumping or a floating follower in the idle animation
SINGLEPLAYER BUGS
- Using the time warp skill or loading when the game is slower than normal (no matter the cause) will make the npcs from the singleplayer mode temporarily load as a wild skunk girl instead and attack you once, but becomes fully wild if you save next to the npc, which will make you capture it instantly once you load and that will make them into a wild skunk girl until you reload
- The quest: "Capture the Flag" and "Defend yourself" cannot be failed by any means available in the game, everything you do will still give you the money at the end
- Not really sure if its a bug but in the neighboring town there is a npc with the quest npc clothes that cannot be interacted with
- The white cloths (don't remember what is called) that covers the tents and the stands where the item vendors put items on display doesn't have a hitbox, you can just walk through them
- Slave wagons and slaves disappear when the item list reset every single day and on loading a save file
- Accepting a second quest before the second jingle/sfx will cancel both quests and you will receive no reward
- Aggressive npcs that spawns from quests (any quest) will not spawn if too many npcs/wild skunk girls are around
- Aggressive npcs from quests that fired all of their shots will get stuck in an infinite loop of running away and sprinting to the quest marker
- Saving the game with the invisibility skill active will delete it from that save until you buy another one or load a different save where it wasn't active when you saved
- (Probably Intentional) Loading any save file always reset the day time to "day" and the character position to a fixed direction
- Loading a game more then once will delete all items in your inventory (the only way to actually keep items in the inventory is closing the game and then loading it from the main menu or get really really lucky)
- While using the Flying skill, the higher you go, the higher the chances of you falling through the map when you try to land on the ground
- Using the coupling command on a skunk girl in your arms will teleport both of you to a fixed location on the map (Singleplayer = Edge of the starter village) (forest, island and winter map = center of the map) (farm map = edge of the map)
- The villagers skunk girls spawns in locations where there are no villages, like on top of the mountains, at the edge of the map near the mountain village, at the edge of the map and even around the mountains surrounding the ice area with blue fog
- You can teleport through the invisible wall that stops you from falling through the map and the skunk girls also spawn there
- The den dweller skunk girls in the singleplayer mode doesn't spawn, only the den
- Any skill you use will retain their effects permanently when loading another save file before the skill effect ends, even from singleplayer to sandbox
- There it a tiny spot above doors and bellow the roofs that you can jump through and literally invade the building
- Not sure what the undress option is supposed to do, like the one from the guards does literally nothing, but they also reset every day and every load
Probably more that i forgot