Hey @just_manu, I'll have a look into this.
Yeah, I'm keen to explore more mic-related games, given that most people with PCs / phones have mics now. Interesting issues arise with handling audio input latency / sync mic input with what is happening in frame.
RE the graphics - I can't take credit for that as this game is a very light modification of a Coding With Russ Dino Run tutorial. My work was just retrofitting the mic input to make the dino jump instead of hitting the spacebar.