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SUPER cool concept! i loved the mechanic of switching between the two dimensions - it made for some really, really interesting platforming challenges. i also very much loved how not only was mode represented through the dimensions, but also by there being two different modes of victory! that's so cool, it makes for such a seamless integration of two different interpretations of the theme that work so well together. you don't often see a game where there's multiple different, opposing ways to win, either. my only gripes with it were that the controls were a tiny bit confusing at times, and it can be a bit tedious to find that one last remaining creature (or pair of creatures) that you forgot to unmerge/merge. i have truly become an agent of chaos >:)

thanks so much! Yeah one of the features I wanted to make for this game jam that got scrapped due to time was a Mini Map to help you find creatures. Definitely want to add it to the game eventually!