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I like the old school limited palette look and feel but also found it a little hard to work out the areas where the player could jump. I wasn't sure if I could kill the skeletons or whether I just had to avoid them. I look forward to seeing future updates.

(+1)

Thanks for trying our game. Yes the time was limited and programming in assembly is a little hard so we had to limit the functionalities for now. No you can't kill the skeletons in this version, just avoid them. About the areas where the player could jump, we are already thinking to make them more evident so we will have this fixed in the next updates to the game.