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i beat the game!!! i feel like a genius!!! i was stuck on the final level, my friends watching couldn't figure it out either, but i had a solution i kept trying to do that everyone thought was a cheese strategy - it eventually worked, and turns out that's the intended solution!! i think that final level is actually great, but maybe there's some better way to communicate that that isn't an unintended strategy? i definitely felt like i cheated until i saw your other reply in these comments. otherwise, this game is outstanding!! it's super well made, and the fez-like perspective shift mechanic is REALLY well done and mind-bending! i also love how you did the art style - it must've been hard to get this working exactly the way you wanted in both 2d and 3d. incredible job!!!!

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Oh my goodness thank you for the glowing review!! You don’t just feel like a genius, you ARE a genius 🤓 I think one of the main flaws with that level is it requires the player to do something I didn’t introduce earlier, so as you said the intended solution feels like cheese. This is my first game jam and I’ve been floored by how supportive and wholesome everyone’s been!

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actually, (first time using spoiler dropdowns on itch, so hopefully this works ^^”)

i was convinced from the start that i would need to roll the ball at some point! i compared it to chekhov's gun - just as a gun should eventually be fired, a ball should eventually be made to roll. i figured that if you never expected the player to roll it, then you would've instead made it just a cube. one solution might be to make it so the ball doesn't roll backwards as the platform moves forwards? that way, the intended solution would feel less jank. it'll use some more tuning, but it is a really good puzzle in my opinion!