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(+1)

That was pretty fun. I'd love to see an expanded version of this game/the characters at some point in the future!

If anyone is looking to adapt the game in the future, I'd suggest making the NPCs less flat (there were some scenes where I couldn't see the NPC until their turn), allowing me to switch between characters if I haven't done anything, and maybe some camera controls.

I'm also a little confused about how the enemy AI works... There were a lot of opportunities for them to have attacked me but then they just skipped their turns. I can see that they'll move towards my characters, but they randomly choose to attack or not. No spiderwebs or anything.


It's still a really cool little project though!

(+1)

Thanks for your feedback

As one of the developer the AI was one of the thing driving me crazy, no idea why it was doing something like that, and despite spending time on it none of us managed to fix it