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The game is pretty mechanically polished. The platforming movement feels really solid, like I'm in perfect control of where I'm going both on the ground and in the air and that makes the player feel really good to interact with. I like that I can slightly bump into the side of the platform but still make it on.  The visual trail on the player also helped me get a better sense of my speed. The one issue I was having was the moving platform, which added a lot of friction and made it so that I was never able to gain enough speed to clear the jump and claim the star.