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(3 edits)

I'll post screenshot separately, I had to crop it because itch.io complained about the size. I'll try to summarize what appear to be the key console points. Console starts with what appear to be non-notable warnings, but I see what appears to be the game itself outputting the same issue twice and I see two red browser errors. At the beginning we have creating game record... game-record.js:52:10 Cannot create item in table: Shields with level: 2. Defaulting to Main table 2 item-generator.js:112:13. No red error from that. Later on we have creating game record... game-record.js:52:10 Cannot create item in table: Shields with level: 1. Defaulting to Main table 2 item-generator.js:112:13 Generation Time: 395ms level-generate.js:64:10 Gained Level: 2 - -35:0-30 player.js:2059:10. This time it does appear to have triggered a red browser error Uncaught TypeError: this.callBack is null, but the game continued with no apparent problem at the time. When we get to character level 6 and this sequence:

TheSunlessDesert:4 - 6:19 level.js:220:10

Object { x: 27, y: 34 } status-effect.js:229:12

x: 27 y: 34 <prototype>: Object { … } __defineGetter__: function __defineGetter__() __defineSetter__: function __defineSetter__() __lookupGetter__: function __lookupGetter__() __lookupSetter__: function __lookupSetter__() __proto__: constructor: function Object() hasOwnProperty: function hasOwnProperty() isPrototypeOf: function isPrototypeOf() propertyIsEnumerable: function propertyIsEnumerable() toLocaleString: function toLocaleString() toString: function toString() valueOf: function valueOf() <get __proto__()>: function __proto__() <set __proto__()>: function __proto__()

Uncaught TypeError: char.type is undefined

getTileColor []ui/ui-map.js:182    refresh []ui/ui-map.js:98    death []character/npc.js:993    takeDamage []character/character.js:9...    spikeTrapActivate []entity/object-funcs.js:9...    stepOn []entity/object.js:178    onEnterTileBase []character/character.js:5...    onEnterTile []character/npc.js:759    finishTween []character/character-body...    onUpdateFrame []character/character-body...    updateFrame []character/character.js:2...    updateCharacterFrames []character/character.js:9...    update []game-loop.js:77    update []phaser.js:31268    updateLogic []phaser.js:38313    update []phaser.js:38251    updateRAF []phaser.js:67700    _onLoop []phaser.js:67682

After that a bunch of warnings are spit out (the first being Unknown property ‘src’. Declaration dropped) and the game goes completely non-responsive.