I'll post screenshot separately, I had to crop it because itch.io complained about the size. I'll try to summarize what appear to be the key console points. Console starts with what appear to be non-notable warnings, but I see what appears to be the game itself outputting the same issue twice and I see two red browser errors. At the beginning we have creating game record... game-record.js:52:10 Cannot create item in table: Shields with level: 2. Defaulting to Main table 2 item-generator.js:112:13. No red error from that. Later on we have creating game record... game-record.js:52:10 Cannot create item in table: Shields with level: 1. Defaulting to Main table 2 item-generator.js:112:13 Generation Time: 395ms level-generate.js:64:10 Gained Level: 2 - -35:0-30 player.js:2059:10. This time it does appear to have triggered a red browser error Uncaught TypeError: this.callBack is null, but the game continued with no apparent problem at the time. When we get to character level 6 and this sequence:
TheSunlessDesert:4 - 6:19 level.js:220:10
Object { x: 27, y: 34 } status-effect.js:229:12
x: 27 y: 34 <prototype>: Object { … } __defineGetter__: function __defineGetter__() __defineSetter__: function __defineSetter__() __lookupGetter__: function __lookupGetter__() __lookupSetter__: function __lookupSetter__() __proto__: constructor: function Object() hasOwnProperty: function hasOwnProperty() isPrototypeOf: function isPrototypeOf() propertyIsEnumerable: function propertyIsEnumerable() toLocaleString: function toLocaleString() toString: function toString() valueOf: function valueOf() <get __proto__()>: function __proto__() <set __proto__()>: function __proto__()
Uncaught TypeError: char.type is undefined
getTileColor []ui/ui-map.js:182 refresh []ui/ui-map.js:98 death []character/npc.js:993 takeDamage []character/character.js:9... spikeTrapActivate []entity/object-funcs.js:9... stepOn []entity/object.js:178 onEnterTileBase []character/character.js:5... onEnterTile []character/npc.js:759 finishTween []character/character-body... onUpdateFrame []character/character-body... updateFrame []character/character.js:2... updateCharacterFrames []character/character.js:9... update []game-loop.js:77 update []phaser.js:31268 updateLogic []phaser.js:38313 update []phaser.js:38251 updateRAF []phaser.js:67700 _onLoop []phaser.js:67682
After that a bunch of warnings are spit out (the first being Unknown property ‘src’. Declaration dropped) and the game goes completely non-responsive.