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Fun entry! Festive vampire survivors :D The mechanic of saving would've been fun to expand on / tie in some permanent upgrades. 

E.g: Rather than instant saves, it's hold to save (adds some risk) but grants a golden package that gives a perm boost to fire speed, bullet count, bullet damage, etc. 

Thanks for the feedback! I had originally planned on having an inventory for the presents and you could choose when to open them (much like the first Toejam and Earl), and the children were planned to be saved by untying them from Christmas lights that the Krampus elves had used to tie them up. However, time just seemed to get away from me with this jam.