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(+1)

Nice idea with the symmetry axis, makes me really think about the next move. But I admit that after a while I just kept moving forward.

I wonder what would happen if there were even more symmetry axes that could be moved ? :D

Got a new high score. :)

I'm wondering how to improve this.

Maybe if the friends would leave you after a couple of collisions, it would balance their amount and complexity...

Or maybe smaller, hand-made levels would be most important