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Super cool game! I absolutely see the potential swapping around the basic parts to make different combos felt really good. Though I didn't really understand the game, which is understandable since a tutorial is incredibly hard to get around to especially in a game jam. I didn't really understand how to pick things up as well as the game crashed when I upgraded the inventory slot. Even despite these problems (which seem integral to the rest of the game) the base game and concept is so strong it seems to really shine through as a fun concept/game. Great work hopefully now that time is no longer a restriction those problems can be properly ironed out.