Hello,
I have been playing for some minutes and I really like the concept, the art, the presentation overall. I would love to see more.
As others said below, I see that improvement needs be done on player's allowance. I only can progress if I have died before to see and memorize the level. So, dying becomes trivial, necessary, burocratic, and it becomes the foundation of the game as it is now. I propose to amend this deeply.
Don't let a game with this great potential be shadowed by that.
Cheers