despite some bugs and visual glitches here and there, it was good. The only thing i didn't enjoy was that exploration felt too time consuming and not rewarding at all, i checked inside every house just in case i missed some secret but sadly all were empty. btw, I don't know if it was intended but you can just walk out of the main zone from a house in the upper right section of the map, i thought we were on a ship flying in the sky so that was weird. The combat was good and the boss was fun, i liked that you get a peek into the boss before actually fighting it. Good job on this game.
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Thanks for playing!
Another project fell through 2 weeks into the jam, so I made this one, to have something to submit. A lot of things are broken or half baked, and adding detail and clutter to the environment was one thing I couldn't get to, unfortunately.
But yes, I absolutely agree that exploration without reward or progression is just wasting the players time.