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This is a fun racing game and I really liked both the sense of speed and the alien vibes of it all. My best time was 02:06.06, and for that one I mostly stayed on the track. I had some bad luck with trying to guess places I could skip through, but that doesn't take away from the fact that the flying mechanic and the opportunity to skip around like that is extremely cool.

One thing I really appreciated is how twisty and loopy the track is, yet from the player's perspective it always looks fairly straight ahead. That seems hard to pull off but it was pulled off with aplomb here.

I also like the other racer's names, those are really funny. The low poly graphics look really good here too. One thing I thought of that could help in a future version would be if the track segments are color-coded, or maybe a gradient color slowly transitions the further along the lap that the track goes, since that way the player could instantly tell "ok the redder track means it's closer to the finish line, I should try to skip to that route, and I see that bluer track over there but that means I was already there, so I don't want to go the wrong way by flying to that route." 

Really cool game and it has lots of future potential too.