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(+1)

Awesome game! I can't complain about much, it's pretty cohesive and tight playing. I think the post-processing sort of CRT effects could be turned down a bit. Also, the C64 voice needs to be run through some EQ, and silenced at the ends of the clips, there are some pretty loud artifacts in them.

Fantastic game, and great job!

(+1)

The voice was slapped together very quickly, but I kinda liked the gravely and imperfect sound I got out of it. I prerendered all the voice lines, but there's actually a godot addon that implements SAM that I might be able to leverage to greater effect if I decide to work more on this project, though SAM just sounds pretty rough in general. I must admit I'm not very knowledgeable with sound, so I'll probably have to do some research to get it sounding tighter. Thanks for the feedback!