I think the problem with enemies is spawning on top of one another and multiple attacks hit, which is something I want. Just not 3 of the same guy hitting you at the same time haha.
I couldn't get the spawnrate to feel how I wanted it with the time I had, so I was disappointed in that aspect. I did make the light around enemies' feet to display their attack/sight ranges. If you know just when to attack before the skeleton can hit you, you can hit him without being hit. Even if there are multiple (which again, I wish there wasn't).
Anyway, thank you for playing! I apologize about the RT button as well, mine seemed to work fine with several controllers. I'll have to look into that.