It’s a pretty good game with huge potential, but it requires some more polish in my opinion. Like:
- a lot of meshes do not have colliders and you can walk through them
- the cubes feel like they are very light and you can push even huge cubes around (making steps from cubes and platforming on them is annoying and does not feel right)
- the player character slides on slopes (even stairs) by itself
- the volume felt quiet (I initially thought there was no audio but the wand SFX), but the game could also use a bit more work on sound design
Other than that, it’s a fun idea and could be a good candidate for a full release. I had fun playing it for some time. :)