Pretty good all around. Honestly this one ended up at 5's except enjoyment which was a 4 mostly for smaller discretionary things, in combination with the arguably less pressing issue of difficulty hitting things that sometimes felt a bit artificial.
i agree with what others have said that crouch/jump is probably preferred for fall-through platforms.
But basically anything else is either a straight-up nitpick or goes to taste.
But honestly the graphics and atmosphere and world-building were pretty solid overall, and so was the game play, even though the jump was a bit fast for me. I liked that the revealed story had a twist or two beyond what one might have initially expected.
* Edit: There is a fall-through platform in one room I can't fall through and it seemed like this was probably to prevent a problematic sequence break. That's a bit of a nitpick but please don't do that :)