Honestly? I really liked how the story transitioned from the clumsy, idealistic Lairen to the mature, pragmatic Dyne. You really get a sense of their differing personalities. Lairen had so much potential to grow and love to give before his life was cut short. His passing was a real tragedy where his innocence and incomplete training gets him killed without his bodyguard, just because he wanted to surprise his lover.
Whereas Dyne's a much more mature adventurer who takes a well-prepared, no-nonsense approach to the journey. He prepares the best he can and surrounds himself with skilled mercenaries that complement each others strengths and who compensate for his shortcomings. He's a real adult who knows what he's doing and how to achieve his goals.
Sure it's a little brief, and the intro hits hard but it's supposed to be tragic. And it sets up (what I assume to be) a core theme of this story, where no matter how hard overthink something or prepare, you're going to be caught in situations you could have never anticipated. Where your skills fail you and where your only option is to play things by ear. Which makes sense in how you can only pick two out of three of Dyne's potential companions to make the journey with him. For every victory your present members net you, there's undoubtably going to be a role the missing member tragically isn't there to fill, just like in the prologue.