The presentation and sound effects were very very clean. I think the gameplay had a lot of features and was a bit overwhelming but the tutorial helped a lot with that. Great Jam! Post jam I agree with a lot of comments here that the game could use a bit of balancing, but balancing any strategy/turn based game in a few weeks is basically impossible.
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I honestly thought it didn't have enough variety, so I have been surprised when people said it was a lot- which is great! And yeah, the balancing I'll definitely need to tackle.
As for overwhelming, yeah. But I think I figured out a way to simplify it while still keeping the general vibe and idea going, so that'll be fun.