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(+1)

Really, really great core mechanics here--it was super satisfying linking clues to people and unlocking new information, and I enjoyed the story. I also noticed some nice quality-of-life features, like marking new clues with a star. All in all, good stuff. And super impressive without a game engine! I'd definitely enjoy more mysteries in this format.

Moving forward, I do think a little built-in tutorialization/hinting would be nice--what you were supposed to do wasn't intuitive at first glance.

Thank you for sharing your thoughts :-) Was planning a tutorial, where one of your assistants is guiding you through the first day - and then, more occassionally, showing up later, always when there are new things to learn.


(+1)

Yeah, that'll be perfect when you get a chance to implement it. But I know you were (quite understandably) short on time.