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(+1)

For the new and returning people

We have created a discord server in order to keep the community more tied together. If you want to have a closer look at development and/or have suggestions for enemies, augments, abilities, etc... Please join us!

https://discord.gg/nvmJcgpHEq

(+1)

(Nothing to do with the discord BTW)

Just wanted to know if you could balance some of the pink augments, because as far as I'm concerned, the blue fire and burst augments suck. Maybe change the blue fire so that it ignores armor or something (would balance the measly extra 50 damage late game) and maybe change the burst to 5 shots every 50 fireballs or keep it the same, but they have an explosive AoE when they hit the ground. (Idk maybe like the size of the lava puddle or smth.)

Just noticed that because they are essentially doodoo compared to statik and life steal.

Anyway, I'm not a game dev and am stupid and shit so this probably doesn't matter and stuff.

TL;DR: Blue fire and burst are stinky, made me sad when I looked at the lack of how helpful they are.

(+2)

ahaha the game is still in need of some balancing. I will try to improve the blue flame and burst shot base effect to not have such a difficult early game. As for the blue flame late-game, I'm gonna try to buff it a bit when the meta-progression/skill tree update comes out.