This is a Real Time Strategy game in which a basic unit is mass produced and ordered to quell the locals for the pretty crystals.
This is a competently made game, which is normally a basic complement, but RTS is easily one of the hardest genres to make a game for.
Well done to the team. You all should be proud of yourselves, and I think you're ready to start thinking beyond the game jam...as a team, anyway. Make a vision, and see who's behind it. If you're all still a team after this jam, you're ready to be all in on a project.