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I think I like the idea but I also don't know if I know what's happening. Old boy was doing some wild shit and I was either catching myself on fire or shooting stuff at him. I couldn't figure out how to do anything he was doing. It seems complex but the complexity eludes me and I couldn't find any description of what the interactions were about. Also couldn't really tell when I hit them if I did damage or when they were damaging me? Saw my health bar was low and realized damage was definitely being done. lol Cool sprites and chill music. Good job!

(+1)

Sorry if it seemed obtuse. I designed the game to drop you into the middle of the systems, experimenting with them for the 10 minute timeframe being the main point rather than winning or losing the fight. While I personally like that style, I get that it's not for everyone. I do agree that additional clarity around damage and damage feedback would really help; it's been recurring feedback too. Thanks for giving it a try!